forked from tslocum/cview
418 lines
11 KiB
Go
418 lines
11 KiB
Go
package tview
|
|
|
|
import (
|
|
"math"
|
|
"regexp"
|
|
"sync"
|
|
"unicode/utf8"
|
|
|
|
"github.com/gdamore/tcell"
|
|
)
|
|
|
|
// textColors maps color strings which may be embedded in text sent to a
|
|
// TextView to their tcell counterparts.
|
|
var textColors = map[string]tcell.Color{
|
|
"red": tcell.ColorRed,
|
|
"white": tcell.ColorWhite,
|
|
"yellow": tcell.ColorYellow,
|
|
"blue": tcell.ColorBlue,
|
|
"green": tcell.ColorGreen,
|
|
}
|
|
|
|
// A regular expression commonly used throughout the TextView class.
|
|
var colorPattern = regexp.MustCompile(`\[(white|yellow|blue|green|red)\]`)
|
|
|
|
// textViewIndex contains information about each line displayed in the text
|
|
// view.
|
|
type textViewIndex struct {
|
|
Line int // The index into the "buffer" variable.
|
|
Pos int // The index into the "buffer" string.
|
|
Color tcell.Color // The starting color.
|
|
}
|
|
|
|
// TextView is a box which displays text. It implements the Reader interface so
|
|
// you can stream text to it.
|
|
//
|
|
// If the text view is scrollable (the default), text is kept in a buffer and
|
|
// can be navigated using the arrow keys, Ctrl-F and Ctrl-B for page jumps, "g"
|
|
// for the beginning of the text, and "G" for the end of the text.
|
|
//
|
|
// If the text is not scrollable, any text above the top line is discarded.
|
|
//
|
|
// If dynamic colors are enabled, text color can be changed dynamically by
|
|
// embedding it into square brackets. For example,
|
|
//
|
|
// "This is a [red]warning[white]!"
|
|
//
|
|
// will print the word "warning" in red. The following colors are currently
|
|
// supported: white, yellow, blue, green, red.
|
|
type TextView struct {
|
|
sync.Mutex
|
|
*Box
|
|
|
|
// The text buffer.
|
|
buffer []string
|
|
|
|
// The processed line index. This is nil if the buffer has changed and needs
|
|
// to be re-indexed.
|
|
index []*textViewIndex
|
|
|
|
// The display width for which the index is created.
|
|
indexWidth int
|
|
|
|
// The last bytes that have been received but are not part of the buffer yet.
|
|
recentBytes []byte
|
|
|
|
// The index of the first line shown in the text view.
|
|
lineOffset int
|
|
|
|
// If set to true, the text view will always remain at the end of the content.
|
|
trackEnd bool
|
|
|
|
// The number of characters to be skipped on each line (not in wrap mode).
|
|
columnOffset int
|
|
|
|
// The height of the content the last time the text view was drawn.
|
|
pageSize int
|
|
|
|
// If set to true, the text view will keep a buffer of text which can be
|
|
// navigated when the text is longer than what fits into the box.
|
|
scrollable bool
|
|
|
|
// If set to true, lines that are longer than the available width are wrapped
|
|
// onto the next line. If set to false, any characters beyond the available
|
|
// width are discarded.
|
|
wrap bool
|
|
|
|
// The (starting) color of the text.
|
|
textColor tcell.Color
|
|
|
|
// If set to true, the text color can be changed dynamically by piping color
|
|
// strings in square brackets to the text view.
|
|
dynamicColors bool
|
|
|
|
// An optional function which is called when the content of the text view has
|
|
// changed.
|
|
changed func()
|
|
|
|
// An optional function which is called when the user presses one of the
|
|
// following keys: Escape, Enter, Tab, Backtab.
|
|
done func(tcell.Key)
|
|
}
|
|
|
|
// NewTextView returns a new text view.
|
|
func NewTextView() *TextView {
|
|
return &TextView{
|
|
Box: NewBox(),
|
|
lineOffset: -1,
|
|
scrollable: true,
|
|
wrap: true,
|
|
textColor: tcell.ColorWhite,
|
|
dynamicColors: true,
|
|
}
|
|
}
|
|
|
|
// SetScrollable sets the flag that decides whether or not the text view is
|
|
// scollable. If true, text is kept in a buffer and can be navigated.
|
|
func (t *TextView) SetScrollable(scrollable bool) *TextView {
|
|
t.scrollable = scrollable
|
|
return t
|
|
}
|
|
|
|
// SetWrap sets the flag that, if true, leads to lines that are longer than the
|
|
// available width being wrapped onto the next line. If false, any characters
|
|
// beyond the available width are not displayed.
|
|
func (t *TextView) SetWrap(wrap bool) *TextView {
|
|
if t.wrap != wrap {
|
|
t.index = nil
|
|
}
|
|
t.wrap = wrap
|
|
return t
|
|
}
|
|
|
|
// SetTextColor sets the initial color of the text (which can be changed
|
|
// dynamically by sending color strings in square brackets to the text view if
|
|
// dynamic colors are enabled).
|
|
func (t *TextView) SetTextColor(color tcell.Color) *TextView {
|
|
t.textColor = color
|
|
return t
|
|
}
|
|
|
|
// SetDynamicColors sets the flag that allows the text color to be changed
|
|
// dynamically. See type description for details.
|
|
func (t *TextView) SetDynamicColors(dynamic bool) *TextView {
|
|
if t.dynamicColors != dynamic {
|
|
t.index = nil
|
|
}
|
|
t.dynamicColors = dynamic
|
|
return t
|
|
}
|
|
|
|
// SetChangedFunc sets a handler function which is called when the text of the
|
|
// text view has changed. This is typically used to cause the application to
|
|
// redraw the screen.
|
|
func (t *TextView) SetChangedFunc(handler func()) *TextView {
|
|
t.changed = handler
|
|
return t
|
|
}
|
|
|
|
// SetDoneFunc sets a handler which is called when the user presses on the
|
|
// following keys: Escape, Enter, Tab, Backtab. The key is passed to the
|
|
// handler.
|
|
func (t *TextView) SetDoneFunc(handler func(key tcell.Key)) *TextView {
|
|
t.done = handler
|
|
return t
|
|
}
|
|
|
|
// Clear removes all text from the buffer.
|
|
func (t *TextView) Clear() *TextView {
|
|
t.buffer = nil
|
|
t.recentBytes = nil
|
|
t.index = nil
|
|
return t
|
|
}
|
|
|
|
// Write lets us implement the io.Writer interface.
|
|
func (t *TextView) Write(p []byte) (n int, err error) {
|
|
// Notify at the end.
|
|
if t.changed != nil {
|
|
defer t.changed()
|
|
}
|
|
|
|
t.Lock()
|
|
defer t.Unlock()
|
|
|
|
// Copy data over.
|
|
newBytes := append(t.recentBytes, p...)
|
|
t.recentBytes = nil
|
|
|
|
// If we have a trailing invalid UTF-8 byte, we'll wait.
|
|
if r, _ := utf8.DecodeLastRune(p); r == utf8.RuneError {
|
|
t.recentBytes = newBytes
|
|
return len(p), nil
|
|
}
|
|
|
|
// If we have a trailing open dynamic color, exclude it.
|
|
if t.dynamicColors {
|
|
openColor := regexp.MustCompile(`\[[a-z]+$`)
|
|
location := openColor.FindIndex(newBytes)
|
|
if location != nil {
|
|
t.recentBytes = newBytes[location[0]:]
|
|
newBytes = newBytes[:location[0]]
|
|
}
|
|
}
|
|
|
|
// Transform the new bytes into strings.
|
|
newLine := regexp.MustCompile(`\r?\n`)
|
|
for index, line := range newLine.Split(string(newBytes), -1) {
|
|
if index == 0 {
|
|
if len(t.buffer) == 0 {
|
|
t.buffer = []string{line}
|
|
} else {
|
|
t.buffer[len(t.buffer)-1] += line
|
|
}
|
|
} else {
|
|
t.buffer = append(t.buffer, line)
|
|
}
|
|
}
|
|
|
|
// Reset the index.
|
|
t.index = nil
|
|
|
|
return len(p), nil
|
|
}
|
|
|
|
// reindexBuffer re-indexes the buffer such that we can use it to easily draw
|
|
// the buffer onto the screen. Each line in the index will contain a pointer
|
|
// into the buffer from which on we will print text. It will also contain the
|
|
// color with which the line starts.
|
|
func (t *TextView) reindexBuffer(width int) {
|
|
if t.index != nil && width == t.indexWidth {
|
|
return // Nothing has changed. We can still use the current index.
|
|
}
|
|
t.index = nil
|
|
|
|
color := t.textColor
|
|
if !t.wrap {
|
|
width = math.MaxInt64
|
|
}
|
|
for index, str := range t.buffer {
|
|
// Find all color tags in this line.
|
|
var (
|
|
colorTagIndices [][]int
|
|
colorTags [][]string
|
|
)
|
|
if t.dynamicColors {
|
|
colorTagIndices = colorPattern.FindAllStringIndex(str, -1)
|
|
colorTags = colorPattern.FindAllStringSubmatch(str, -1)
|
|
}
|
|
|
|
// Break down the line.
|
|
var currentTag, currentWidth int
|
|
for pos := range str {
|
|
// Skip any color tags.
|
|
if currentTag < len(colorTags) {
|
|
if pos >= colorTagIndices[currentTag][0] && pos < colorTagIndices[currentTag][1] {
|
|
color = textColors[colorTags[currentTag][1]]
|
|
continue
|
|
} else if pos >= colorTagIndices[currentTag][1] {
|
|
currentTag++
|
|
}
|
|
}
|
|
|
|
// Add this line.
|
|
if currentWidth == 0 {
|
|
t.index = append(t.index, &textViewIndex{
|
|
Line: index,
|
|
Pos: pos,
|
|
Color: color,
|
|
})
|
|
}
|
|
|
|
currentWidth++
|
|
|
|
// Have we crossed the width?
|
|
if t.wrap && currentWidth >= width {
|
|
currentWidth = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
t.indexWidth = width
|
|
}
|
|
|
|
// Draw draws this primitive onto the screen.
|
|
func (t *TextView) Draw(screen tcell.Screen) {
|
|
t.Lock()
|
|
defer t.Unlock()
|
|
t.Box.Draw(screen)
|
|
|
|
// Get the available size.
|
|
x, y, width, height := t.GetInnerRect()
|
|
t.pageSize = height
|
|
|
|
// Re-index.
|
|
t.reindexBuffer(width)
|
|
|
|
// Adjust line offset.
|
|
if t.lineOffset+height > len(t.index) {
|
|
t.trackEnd = true
|
|
}
|
|
if t.trackEnd {
|
|
t.lineOffset = len(t.index) - height
|
|
}
|
|
if t.lineOffset < 0 {
|
|
t.lineOffset = 0
|
|
}
|
|
|
|
// Draw the buffer.
|
|
style := tcell.StyleDefault.Background(t.backgroundColor)
|
|
for line := t.lineOffset; line < len(t.index); line++ {
|
|
// Are we done?
|
|
if line-t.lineOffset >= height {
|
|
break
|
|
}
|
|
|
|
// Get the text for this line.
|
|
index := t.index[line]
|
|
text := t.buffer[index.Line][index.Pos:]
|
|
style = style.Foreground(index.Color)
|
|
|
|
// Get color tags.
|
|
var (
|
|
colorTagIndices [][]int
|
|
colorTags [][]string
|
|
)
|
|
if t.dynamicColors {
|
|
colorTagIndices = colorPattern.FindAllStringIndex(text, -1)
|
|
colorTags = colorPattern.FindAllStringSubmatch(text, -1)
|
|
}
|
|
|
|
// Print one line.
|
|
var currentTag, skip, posX int
|
|
for pos, ch := range text {
|
|
if currentTag < len(colorTags) {
|
|
if pos >= colorTagIndices[currentTag][0] && pos < colorTagIndices[currentTag][1] {
|
|
style = style.Foreground(textColors[colorTags[currentTag][1]])
|
|
continue
|
|
} else if pos >= colorTagIndices[currentTag][1] {
|
|
currentTag++
|
|
}
|
|
}
|
|
|
|
// Skip to the right.
|
|
if !t.wrap && skip < t.columnOffset {
|
|
skip++
|
|
continue
|
|
}
|
|
|
|
// Stop at the right border.
|
|
if posX >= width {
|
|
break
|
|
}
|
|
|
|
screen.SetContent(x+posX, y+line-t.lineOffset, ch, nil, style)
|
|
|
|
posX++
|
|
}
|
|
}
|
|
}
|
|
|
|
// InputHandler returns the handler for this primitive.
|
|
func (t *TextView) InputHandler() func(event *tcell.EventKey, setFocus func(p Primitive)) {
|
|
return func(event *tcell.EventKey, setFocus func(p Primitive)) {
|
|
switch key := event.Key(); key {
|
|
case tcell.KeyRune:
|
|
switch event.Rune() {
|
|
case 'g': // Home.
|
|
t.trackEnd = false
|
|
t.lineOffset = 0
|
|
t.columnOffset = 0
|
|
case 'G': // End.
|
|
t.trackEnd = true
|
|
t.columnOffset = 0
|
|
case 'j': // Down.
|
|
t.lineOffset++
|
|
case 'k': // Up.
|
|
t.trackEnd = false
|
|
t.lineOffset--
|
|
case 'h': // Left.
|
|
t.columnOffset--
|
|
if t.columnOffset < 0 {
|
|
t.columnOffset = 0
|
|
}
|
|
case 'l': // Right.
|
|
t.columnOffset++
|
|
}
|
|
case tcell.KeyHome:
|
|
t.trackEnd = false
|
|
t.lineOffset = 0
|
|
t.columnOffset = 0
|
|
case tcell.KeyEnd:
|
|
t.trackEnd = true
|
|
t.columnOffset = 0
|
|
case tcell.KeyUp:
|
|
t.trackEnd = false
|
|
t.lineOffset--
|
|
case tcell.KeyDown:
|
|
t.lineOffset++
|
|
case tcell.KeyLeft:
|
|
t.columnOffset--
|
|
if t.columnOffset < 0 {
|
|
t.columnOffset = 0
|
|
}
|
|
case tcell.KeyRight:
|
|
t.columnOffset++
|
|
case tcell.KeyPgDn, tcell.KeyCtrlF:
|
|
t.lineOffset += t.pageSize
|
|
case tcell.KeyPgUp, tcell.KeyCtrlB:
|
|
t.trackEnd = false
|
|
t.lineOffset -= t.pageSize
|
|
case tcell.KeyEscape, tcell.KeyEnter, tcell.KeyTab, tcell.KeyBacktab:
|
|
if t.done != nil {
|
|
t.done(key)
|
|
}
|
|
}
|
|
}
|
|
}
|