forked from tslocum/cview
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
712 lines
19 KiB
712 lines
19 KiB
package tview |
|
|
|
import ( |
|
"bytes" |
|
"math" |
|
"regexp" |
|
"sync" |
|
"unicode/utf8" |
|
|
|
"github.com/gdamore/tcell" |
|
) |
|
|
|
// textColors maps color strings which may be embedded in text sent to a |
|
// TextView to their tcell counterparts. |
|
var textColors = map[string]tcell.Color{ |
|
"red": tcell.ColorRed, |
|
"white": tcell.ColorWhite, |
|
"yellow": tcell.ColorYellow, |
|
"blue": tcell.ColorBlue, |
|
"green": tcell.ColorGreen, |
|
} |
|
|
|
// Regular expressions commonly used throughout the TextView class. |
|
var ( |
|
colorPattern = regexp.MustCompile(`\[(white|yellow|blue|green|red)\]`) |
|
regionPattern = regexp.MustCompile(`\["([a-zA-Z0-9_,;: \-\.]*)"\]`) |
|
) |
|
|
|
// textViewIndex contains information about each line displayed in the text |
|
// view. |
|
type textViewIndex struct { |
|
Line int // The index into the "buffer" variable. |
|
Pos int // The index into the "buffer" string. |
|
Color tcell.Color // The starting color. |
|
Region string // The starting region ID. |
|
} |
|
|
|
// TextView is a box which displays text. It implements the io.Writer interface |
|
// so you can stream text to it. This does not trigger a redraw automatically |
|
// but if a handler is installed via SetChangedFunc(), you can cause it to be |
|
// redrawn. |
|
// |
|
// Navigation |
|
// |
|
// If the text view is scrollable (the default), text is kept in a buffer which |
|
// may be larger than the screen and can be navigated similarly to Vim: |
|
// |
|
// - h, left arrow: Move left. |
|
// - l, right arrow: Move right. |
|
// - j, down arrow: Move down. |
|
// - k, up arrow: Move up. |
|
// - g, home: Move to the top. |
|
// - G, end: Move to the bottom. |
|
// - Ctrl-F, page down: Move down by one page. |
|
// - Ctrl-B, page up: Move up by one page. |
|
// |
|
// If the text is not scrollable, any text above the top line is discarded. |
|
// |
|
// Navigation can be intercepted by installing a callback function via |
|
// SetCaptureFunc() which receives all keyboard events and decides which ones |
|
// to forward to the default handler. |
|
// |
|
// Colors |
|
// |
|
// If dynamic colors are enabled via SetDynamicColors(), text color can be |
|
// changed dynamically by embedding color strings in square brackets. For |
|
// example, |
|
// |
|
// This is a [red]warning[white]! |
|
// |
|
// will print the word "warning" in red. The following colors are currently |
|
// supported: white, yellow, blue, green, red. |
|
// |
|
// Regions and Highlights |
|
// |
|
// If regions are enabled via SetRegions(), you can define text regions within |
|
// the text and assign region IDs to them. Text regions start with region tags. |
|
// Region tags are square brackets that contain a region ID in double quotes, |
|
// for example: |
|
// |
|
// We define a ["rg"]region[""] here. |
|
// |
|
// A text region ends with the next region tag. Tags with no region ID ([""]) |
|
// don't start new regions. They can therefore be used to mark the end of a |
|
// region. Region IDs must satisfy the following regular expression: |
|
// |
|
// [a-zA-Z0-9_,;: \-\.]+ |
|
// |
|
// Regions can be highlighted by calling the Highlight() function with one or |
|
// more region IDs. This can be used to display search results, for example. |
|
// |
|
// The ScrollToHighlight() function can be used to jump to the currently |
|
// highlighted region once when the text view is drawn the next time. |
|
type TextView struct { |
|
sync.Mutex |
|
*Box |
|
|
|
// The text buffer. |
|
buffer []string |
|
|
|
// The last bytes that have been received but are not part of the buffer yet. |
|
recentBytes []byte |
|
|
|
// The processed line index. This is nil if the buffer has changed and needs |
|
// to be re-indexed. |
|
index []*textViewIndex |
|
|
|
// Indices into the "index" slice which correspond to the first line of the |
|
// first highlight and the last line of the last highlight. This is calculated |
|
// during re-indexing. Set to -1 if there is no current highlight. |
|
fromHighlight, toHighlight int |
|
|
|
// A set of region IDs that are currently highlighted. |
|
highlights map[string]struct{} |
|
|
|
// The display width for which the index is created. |
|
indexWidth int |
|
|
|
// The index of the first line shown in the text view. |
|
lineOffset int |
|
|
|
// If set to true, the text view will always remain at the end of the content. |
|
trackEnd bool |
|
|
|
// The number of characters to be skipped on each line (not in wrap mode). |
|
columnOffset int |
|
|
|
// The height of the content the last time the text view was drawn. |
|
pageSize int |
|
|
|
// If set to true, the text view will keep a buffer of text which can be |
|
// navigated when the text is longer than what fits into the box. |
|
scrollable bool |
|
|
|
// If set to true, lines that are longer than the available width are wrapped |
|
// onto the next line. If set to false, any characters beyond the available |
|
// width are discarded. |
|
wrap bool |
|
|
|
// The (starting) color of the text. |
|
textColor tcell.Color |
|
|
|
// If set to true, the text color can be changed dynamically by piping color |
|
// strings in square brackets to the text view. |
|
dynamicColors bool |
|
|
|
// If set to true, region tags can be used to define regions. |
|
regions bool |
|
|
|
// A temporary flag which, when true, will automatically bring the current |
|
// highlight(s) into the visible screen. |
|
scrollToHighlights bool |
|
|
|
// An optional function which will receive all key events sent to this text |
|
// view. Returning true also invokes the default key handling. |
|
capture func(*tcell.EventKey) bool |
|
|
|
// An optional function which is called when the content of the text view has |
|
// changed. |
|
changed func() |
|
|
|
// An optional function which is called when the user presses one of the |
|
// following keys: Escape, Enter, Tab, Backtab. |
|
done func(tcell.Key) |
|
} |
|
|
|
// NewTextView returns a new text view. |
|
func NewTextView() *TextView { |
|
return &TextView{ |
|
Box: NewBox(), |
|
highlights: make(map[string]struct{}), |
|
lineOffset: -1, |
|
scrollable: true, |
|
wrap: true, |
|
textColor: tcell.ColorWhite, |
|
dynamicColors: false, |
|
} |
|
} |
|
|
|
// SetScrollable sets the flag that decides whether or not the text view is |
|
// scollable. If true, text is kept in a buffer and can be navigated. |
|
func (t *TextView) SetScrollable(scrollable bool) *TextView { |
|
t.scrollable = scrollable |
|
return t |
|
} |
|
|
|
// SetWrap sets the flag that, if true, leads to lines that are longer than the |
|
// available width being wrapped onto the next line. If false, any characters |
|
// beyond the available width are not displayed. |
|
func (t *TextView) SetWrap(wrap bool) *TextView { |
|
if t.wrap != wrap { |
|
t.index = nil |
|
} |
|
t.wrap = wrap |
|
return t |
|
} |
|
|
|
// SetTextColor sets the initial color of the text (which can be changed |
|
// dynamically by sending color strings in square brackets to the text view if |
|
// dynamic colors are enabled). |
|
func (t *TextView) SetTextColor(color tcell.Color) *TextView { |
|
t.textColor = color |
|
return t |
|
} |
|
|
|
// SetDynamicColors sets the flag that allows the text color to be changed |
|
// dynamically. See class description for details. |
|
func (t *TextView) SetDynamicColors(dynamic bool) *TextView { |
|
if t.dynamicColors != dynamic { |
|
t.index = nil |
|
} |
|
t.dynamicColors = dynamic |
|
return t |
|
} |
|
|
|
// SetRegions sets the flag that allows to define regions in the text. See class |
|
// description for details. |
|
func (t *TextView) SetRegions(regions bool) *TextView { |
|
t.regions = regions |
|
return t |
|
} |
|
|
|
// SetCaptureFunc sets a handler which is called whenever a key is pressed. |
|
// This allows you to override the default key handling of the text view. |
|
// Returning true will allow the default key handling to go forward after the |
|
// handler returns. Returning false will disable any default key handling. |
|
func (t *TextView) SetCaptureFunc(handler func(event *tcell.EventKey) bool) *TextView { |
|
t.capture = handler |
|
return t |
|
} |
|
|
|
// SetChangedFunc sets a handler function which is called when the text of the |
|
// text view has changed. This is typically used to cause the application to |
|
// redraw the screen. |
|
func (t *TextView) SetChangedFunc(handler func()) *TextView { |
|
t.changed = handler |
|
return t |
|
} |
|
|
|
// SetDoneFunc sets a handler which is called when the user presses on the |
|
// following keys: Escape, Enter, Tab, Backtab. The key is passed to the |
|
// handler. |
|
func (t *TextView) SetDoneFunc(handler func(key tcell.Key)) *TextView { |
|
t.done = handler |
|
return t |
|
} |
|
|
|
// Clear removes all text from the buffer. |
|
func (t *TextView) Clear() *TextView { |
|
t.buffer = nil |
|
t.recentBytes = nil |
|
t.index = nil |
|
return t |
|
} |
|
|
|
// Highlight specifies which regions should be highlighted. See class |
|
// description for details on regions. Empty region strings are ignored. |
|
// |
|
// Text in highlighted regions will be drawn inverted, i.e. with their |
|
// background and foreground colors swapped. |
|
// |
|
// Calling this function will remove any previous highlights. To remove all |
|
// highlights, call this function without any arguments. |
|
func (t *TextView) Highlight(regionIDs ...string) *TextView { |
|
t.highlights = make(map[string]struct{}) |
|
for _, id := range regionIDs { |
|
if id == "" { |
|
continue |
|
} |
|
t.highlights[id] = struct{}{} |
|
} |
|
return t |
|
} |
|
|
|
// ScrollToHighlight will cause the visible area to be scrolled so that the |
|
// highlighted regions appear in the visible area of the text view. This |
|
// repositioning happens the next time the text view is drawn. It happens only |
|
// once so you will need to call this function repeatedly to always keep |
|
// highlighted regions in view. |
|
// |
|
// Nothing happens if there are no highlighted regions or if the text view is |
|
// not scrollable. |
|
func (t *TextView) ScrollToHighlight() *TextView { |
|
if len(t.highlights) == 0 || !t.scrollable || !t.regions { |
|
return t |
|
} |
|
t.index = nil |
|
t.scrollToHighlights = true |
|
t.trackEnd = false |
|
return t |
|
} |
|
|
|
// GetRegionText returns the text of the region with the given ID. If dynamic |
|
// colors are enabled, color tags are stripped from the text. Newlines are |
|
// always returned as '\n' runes. |
|
// |
|
// If the region does not exist or if regions are turned off, an empty string |
|
// is returned. |
|
func (t *TextView) GetRegionText(regionID string) string { |
|
if !t.regions || regionID == "" { |
|
return "" |
|
} |
|
|
|
var ( |
|
buffer bytes.Buffer |
|
currentRegionID string |
|
) |
|
|
|
for _, str := range t.buffer { |
|
// Find all color tags in this line. |
|
var colorTagIndices [][]int |
|
if t.dynamicColors { |
|
colorTagIndices = colorPattern.FindAllStringIndex(str, -1) |
|
} |
|
|
|
// Find all regions in this line. |
|
var ( |
|
regionIndices [][]int |
|
regions [][]string |
|
) |
|
if t.regions { |
|
regionIndices = regionPattern.FindAllStringIndex(str, -1) |
|
regions = regionPattern.FindAllStringSubmatch(str, -1) |
|
} |
|
|
|
// Analyze this line. |
|
var currentTag, currentRegion int |
|
for pos, ch := range str { |
|
// Skip any color tags. |
|
if currentTag < len(colorTagIndices) && pos >= colorTagIndices[currentTag][0] && pos < colorTagIndices[currentTag][1] { |
|
if pos == colorTagIndices[currentTag][1]-1 { |
|
currentTag++ |
|
} |
|
continue |
|
} |
|
|
|
// Skip any regions. |
|
if currentRegion < len(regionIndices) && pos >= regionIndices[currentRegion][0] && pos < regionIndices[currentRegion][1] { |
|
if pos == regionIndices[currentRegion][1]-1 { |
|
if currentRegionID == regionID { |
|
// This is the end of the requested region. We're done. |
|
return buffer.String() |
|
} |
|
currentRegionID = regions[currentRegion][1] |
|
currentRegion++ |
|
} |
|
continue |
|
} |
|
|
|
// Add this rune. |
|
if currentRegionID == regionID { |
|
buffer.WriteRune(ch) |
|
} |
|
} |
|
|
|
// Add newline. |
|
if currentRegionID == regionID { |
|
buffer.WriteRune('\n') |
|
} |
|
} |
|
|
|
return buffer.String() |
|
} |
|
|
|
// Write lets us implement the io.Writer interface. |
|
func (t *TextView) Write(p []byte) (n int, err error) { |
|
// Notify at the end. |
|
if t.changed != nil { |
|
defer t.changed() |
|
} |
|
|
|
t.Lock() |
|
defer t.Unlock() |
|
|
|
// Copy data over. |
|
newBytes := append(t.recentBytes, p...) |
|
t.recentBytes = nil |
|
|
|
// If we have a trailing invalid UTF-8 byte, we'll wait. |
|
if r, _ := utf8.DecodeLastRune(p); r == utf8.RuneError { |
|
t.recentBytes = newBytes |
|
return len(p), nil |
|
} |
|
|
|
// If we have a trailing open dynamic color, exclude it. |
|
if t.dynamicColors { |
|
openColor := regexp.MustCompile(`\[[a-z]+$`) |
|
location := openColor.FindIndex(newBytes) |
|
if location != nil { |
|
t.recentBytes = newBytes[location[0]:] |
|
newBytes = newBytes[:location[0]] |
|
} |
|
} |
|
|
|
// Transform the new bytes into strings. |
|
newLine := regexp.MustCompile(`\r?\n`) |
|
for index, line := range newLine.Split(string(newBytes), -1) { |
|
if index == 0 { |
|
if len(t.buffer) == 0 { |
|
t.buffer = []string{line} |
|
} else { |
|
t.buffer[len(t.buffer)-1] += line |
|
} |
|
} else { |
|
t.buffer = append(t.buffer, line) |
|
} |
|
} |
|
|
|
// Reset the index. |
|
t.index = nil |
|
|
|
return len(p), nil |
|
} |
|
|
|
// reindexBuffer re-indexes the buffer such that we can use it to easily draw |
|
// the buffer onto the screen. Each line in the index will contain a pointer |
|
// into the buffer from which on we will print text. It will also contain the |
|
// color with which the line starts. |
|
func (t *TextView) reindexBuffer(width int) { |
|
if t.index != nil && width == t.indexWidth { |
|
return // Nothing has changed. We can still use the current index. |
|
} |
|
t.index = nil |
|
t.fromHighlight, t.toHighlight = -1, -1 |
|
|
|
var ( |
|
regionID string |
|
highlighted bool |
|
) |
|
color := t.textColor |
|
if !t.wrap { |
|
width = math.MaxInt64 |
|
} |
|
for index, str := range t.buffer { |
|
// Find all color tags in this line. |
|
var ( |
|
colorTagIndices [][]int |
|
colorTags [][]string |
|
) |
|
if t.dynamicColors { |
|
colorTagIndices = colorPattern.FindAllStringIndex(str, -1) |
|
colorTags = colorPattern.FindAllStringSubmatch(str, -1) |
|
} |
|
|
|
// Find all regions in this line. |
|
var ( |
|
regionIndices [][]int |
|
regions [][]string |
|
) |
|
if t.regions { |
|
regionIndices = regionPattern.FindAllStringIndex(str, -1) |
|
regions = regionPattern.FindAllStringSubmatch(str, -1) |
|
} |
|
|
|
// Break down the line. |
|
var currentTag, currentRegion, currentWidth int |
|
for pos := range str { |
|
// Skip any color tags. |
|
if currentTag < len(colorTags) && pos >= colorTagIndices[currentTag][0] && pos < colorTagIndices[currentTag][1] { |
|
if pos == colorTagIndices[currentTag][1]-1 { |
|
color = textColors[colorTags[currentTag][1]] |
|
currentTag++ |
|
} |
|
continue |
|
} |
|
|
|
// Check regions. |
|
if currentRegion < len(regionIndices) && pos >= regionIndices[currentRegion][0] && pos < regionIndices[currentRegion][1] { |
|
if pos == regionIndices[currentRegion][1]-1 { |
|
// We're done with this region. |
|
regionID = regions[currentRegion][1] |
|
|
|
// Is this region highlighted? |
|
_, highlighted = t.highlights[regionID] |
|
|
|
currentRegion++ |
|
} |
|
continue |
|
} |
|
|
|
// Add this line. |
|
if currentWidth == 0 { |
|
t.index = append(t.index, &textViewIndex{ |
|
Line: index, |
|
Pos: pos, |
|
Color: color, |
|
Region: regionID, |
|
}) |
|
} |
|
|
|
// Update highlight range. |
|
if highlighted { |
|
line := len(t.index) - 1 |
|
if t.fromHighlight < 0 { |
|
t.fromHighlight, t.toHighlight = line, line |
|
} else if line > t.toHighlight { |
|
t.toHighlight = line |
|
} |
|
} |
|
|
|
// Proceed. |
|
currentWidth++ |
|
|
|
// Have we crossed the width? |
|
if t.wrap && currentWidth >= width { |
|
currentWidth = 0 |
|
} |
|
} |
|
} |
|
|
|
t.indexWidth = width |
|
} |
|
|
|
// Draw draws this primitive onto the screen. |
|
func (t *TextView) Draw(screen tcell.Screen) { |
|
t.Lock() |
|
defer t.Unlock() |
|
t.Box.Draw(screen) |
|
|
|
// Get the available size. |
|
x, y, width, height := t.GetInnerRect() |
|
t.pageSize = height |
|
|
|
// Re-index. |
|
t.reindexBuffer(width) |
|
|
|
// Move to highlighted regions. |
|
if t.regions && t.scrollToHighlights && t.fromHighlight >= 0 { |
|
// Do we fit the entire height? |
|
if t.toHighlight-t.fromHighlight+1 < height { |
|
// Yes, let's center the highlights. |
|
t.lineOffset = (t.fromHighlight + t.toHighlight - height) / 2 |
|
} else { |
|
// No, let's move to the start of the highlights. |
|
t.lineOffset = t.fromHighlight |
|
} |
|
} |
|
t.scrollToHighlights = false |
|
|
|
// Adjust line offset. |
|
if t.lineOffset+height > len(t.index) { |
|
t.trackEnd = true |
|
} |
|
if t.trackEnd { |
|
t.lineOffset = len(t.index) - height |
|
} |
|
if t.lineOffset < 0 { |
|
t.lineOffset = 0 |
|
} |
|
|
|
// Draw the buffer. |
|
for line := t.lineOffset; line < len(t.index); line++ { |
|
// Are we done? |
|
if line-t.lineOffset >= height { |
|
break |
|
} |
|
|
|
// Get the text for this line. |
|
index := t.index[line] |
|
text := t.buffer[index.Line][index.Pos:] |
|
color := index.Color |
|
regionID := index.Region |
|
|
|
// Get color tags. |
|
var ( |
|
colorTagIndices [][]int |
|
colorTags [][]string |
|
) |
|
if t.dynamicColors { |
|
colorTagIndices = colorPattern.FindAllStringIndex(text, -1) |
|
colorTags = colorPattern.FindAllStringSubmatch(text, -1) |
|
} |
|
|
|
// Get regions. |
|
var ( |
|
regionIndices [][]int |
|
regions [][]string |
|
) |
|
if t.regions { |
|
regionIndices = regionPattern.FindAllStringIndex(text, -1) |
|
regions = regionPattern.FindAllStringSubmatch(text, -1) |
|
} |
|
|
|
// Print one line. |
|
var currentTag, currentRegion, skip, posX int |
|
for pos, ch := range text { |
|
// Get the color. |
|
if currentTag < len(colorTags) && pos >= colorTagIndices[currentTag][0] && pos < colorTagIndices[currentTag][1] { |
|
if pos == colorTagIndices[currentTag][1]-1 { |
|
color = textColors[colorTags[currentTag][1]] |
|
currentTag++ |
|
} |
|
continue |
|
} |
|
|
|
// Get the region. |
|
if currentRegion < len(regionIndices) && pos >= regionIndices[currentRegion][0] && pos < regionIndices[currentRegion][1] { |
|
if pos == regionIndices[currentRegion][1]-1 { |
|
regionID = regions[currentRegion][1] |
|
currentRegion++ |
|
} |
|
continue |
|
} |
|
|
|
// Skip to the right. |
|
if !t.wrap && skip < t.columnOffset { |
|
skip++ |
|
continue |
|
} |
|
|
|
// Stop at the right border. |
|
if posX >= width { |
|
break |
|
} |
|
|
|
// Do we highlight this character? |
|
style := tcell.StyleDefault.Background(t.backgroundColor).Foreground(color) |
|
if len(regionID) > 0 { |
|
if _, ok := t.highlights[regionID]; ok { |
|
style = tcell.StyleDefault.Background(color).Foreground(t.backgroundColor) |
|
} |
|
} |
|
|
|
// Draw the character. |
|
screen.SetContent(x+posX, y+line-t.lineOffset, ch, nil, style) |
|
|
|
// Advance. |
|
posX++ |
|
} |
|
} |
|
|
|
// If this view is not scrollable, we'll purge the buffer of lines that have |
|
// scrolled out of view. |
|
if !t.scrollable && t.lineOffset > 0 { |
|
t.buffer = t.buffer[t.index[t.lineOffset].Line:] |
|
t.index = nil |
|
} |
|
} |
|
|
|
// InputHandler returns the handler for this primitive. |
|
func (t *TextView) InputHandler() func(event *tcell.EventKey, setFocus func(p Primitive)) { |
|
return func(event *tcell.EventKey, setFocus func(p Primitive)) { |
|
// Do we pass this event on? |
|
if t.capture != nil { |
|
if !t.capture(event) { |
|
return |
|
} |
|
} |
|
|
|
key := event.Key() |
|
|
|
if key == tcell.KeyEscape || key == tcell.KeyEnter || key == tcell.KeyTab || key == tcell.KeyBacktab { |
|
if t.done != nil { |
|
t.done(key) |
|
} |
|
return |
|
} |
|
|
|
if !t.scrollable { |
|
return |
|
} |
|
|
|
switch key { |
|
case tcell.KeyRune: |
|
switch event.Rune() { |
|
case 'g': // Home. |
|
t.trackEnd = false |
|
t.lineOffset = 0 |
|
t.columnOffset = 0 |
|
case 'G': // End. |
|
t.trackEnd = true |
|
t.columnOffset = 0 |
|
case 'j': // Down. |
|
t.lineOffset++ |
|
case 'k': // Up. |
|
t.trackEnd = false |
|
t.lineOffset-- |
|
case 'h': // Left. |
|
t.columnOffset-- |
|
if t.columnOffset < 0 { |
|
t.columnOffset = 0 |
|
} |
|
case 'l': // Right. |
|
t.columnOffset++ |
|
} |
|
case tcell.KeyHome: |
|
t.trackEnd = false |
|
t.lineOffset = 0 |
|
t.columnOffset = 0 |
|
case tcell.KeyEnd: |
|
t.trackEnd = true |
|
t.columnOffset = 0 |
|
case tcell.KeyUp: |
|
t.trackEnd = false |
|
t.lineOffset-- |
|
case tcell.KeyDown: |
|
t.lineOffset++ |
|
case tcell.KeyLeft: |
|
t.columnOffset-- |
|
if t.columnOffset < 0 { |
|
t.columnOffset = 0 |
|
} |
|
case tcell.KeyRight: |
|
t.columnOffset++ |
|
case tcell.KeyPgDn, tcell.KeyCtrlF: |
|
t.lineOffset += t.pageSize |
|
case tcell.KeyPgUp, tcell.KeyCtrlB: |
|
t.trackEnd = false |
|
t.lineOffset -= t.pageSize |
|
} |
|
} |
|
}
|
|
|