Add taunts
parent
383cfdc182
commit
0cd961dd83
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Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 15 KiB |
@ -0,0 +1,586 @@
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package component
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import (
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"image"
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"code.rocketnine.space/tslocum/boxbrawl/asset"
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)
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// AllPlayerFrames defines all frame data for the game. Frames are defined in reverse order.
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var AllPlayerFrames = [][][]FrameData{
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{ // ActionIdle
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 0, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 1, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 2, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 3, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 4, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 5, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 6, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 7, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 8, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 9, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 10, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 11, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 12, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 13, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 14, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 15, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 16, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 17, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 18, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 19, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 20, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 21, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 22, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 23, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 24, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 25, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 26, 0)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 27, 0)),
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},
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}, { // ActionStunned
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{
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FrameData{
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T: HitboxNone,
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R: image.Rect(0, 0, 0, 0),
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S: asset.FrameAt(asset.ImgPlayer, 0, 2),
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},
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},
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}, { // ActionBlock
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{
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// TODO
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},
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}, { // ActionPunch
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{
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{
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T: HitboxNormal,
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R: image.Rect(0, 0, PlayerSize, PlayerSize),
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S: asset.FrameAt(asset.ImgPlayer, 12, 1),
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},
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{
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T: HitboxHurt,
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R: image.Rect(-5, -5, PlayerSize+10, PlayerSize+10),
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},
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 11, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 10, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 9, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 8, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 7, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 6, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 5, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 4, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 3, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 2, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 1, 1)),
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},
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 0, 1)),
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},
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}, { // ActionTaunt1
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 28, 4)),
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FrameData{
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G: 15,
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},
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 27, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 26, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 25, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 24, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 23, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 22, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 21, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 20, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 19, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 18, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 17, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 16, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 15, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 14, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 13, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 12, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 11, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 10, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 9, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 8, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 7, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 6, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 5, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 4, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 3, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 2, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 1, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 0, 4)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 14, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 13, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 12, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 11, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 10, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 9, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 8, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 7, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 6, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 5, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 4, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 3, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 2, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 1, 3)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 0, 3)),
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},
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}, { // ActionTaunt2
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 14, 6)),
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FrameData{
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G: 41,
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},
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stdHit(asset.FrameAt(asset.ImgPlayer, 13, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 12, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 11, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 10, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 9, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 8, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 7, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 6, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 5, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 4, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 3, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 2, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 1, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 0, 6)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 40, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 39, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 38, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 37, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 36, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 35, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 34, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 33, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 32, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 31, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 30, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 29, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 28, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 27, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 26, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 25, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 24, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 23, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 22, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 21, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 20, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 19, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 18, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 17, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 16, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 15, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 14, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 13, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 12, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 11, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 10, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 9, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 8, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 7, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 6, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 5, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 4, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 3, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 2, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 1, 5)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 0, 5)),
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},
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}, { // ActionTaunt3
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{
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stdHit(asset.FrameAt(asset.ImgPlayer, 22, 8)),
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FrameData{
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G: 19,
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},
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 21, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 20, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 19, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 18, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 17, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 16, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 15, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 14, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 13, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 12, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 11, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 10, 8)),
|
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 9, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 8, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 7, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 6, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 5, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 4, 8)),
|
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 3, 8)),
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}, {
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stdHit(asset.FrameAt(asset.ImgPlayer, 2, 8)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 1, 8)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 0, 8)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 18, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 17, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 16, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 15, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 14, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 13, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 12, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 11, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 10, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 9, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 8, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 7, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 6, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 5, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 4, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 3, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 2, 7)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 1, 7)),
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 0, 7)),
|
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},
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}, { // ActionTaunt4
|
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{
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 27, 10)),
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FrameData{
|
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G: 35,
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},
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 26, 10)),
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 25, 10)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 24, 10)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 23, 10)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 22, 10)),
|
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}, {
|
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stdHit(asset.FrameAt(asset.ImgPlayer, 21, 10)),
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}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 20, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 19, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 18, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 17, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 16, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 15, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 14, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 13, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 12, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 11, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 10, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 9, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 8, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 7, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 6, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 5, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 4, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 3, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 2, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 1, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 0, 10)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 34, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 33, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 32, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 31, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 30, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 29, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 28, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 27, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 26, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 25, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 24, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 23, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 22, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 21, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 20, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 19, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 18, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 17, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 16, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 15, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 14, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 13, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 12, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 11, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 10, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 9, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 8, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 7, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 6, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 5, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 4, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 3, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 2, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 1, 9)),
|
||||
}, {
|
||||
stdHit(asset.FrameAt(asset.ImgPlayer, 0, 9)),
|
||||
},
|
||||
},
|
||||
}
|
Loading…
Reference in New Issue