Multiplayer fighting video game featuring rollback networking
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//go:build js && wasm |
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// +build js,wasm |
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package main |
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import ( |
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"code.rocketnine.space/tslocum/boxbrawl/world" |
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"github.com/hajimehoshi/ebiten/v2" |
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) |
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func parseFlags() { |
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world.WASM = true |
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ebiten.SetFullscreen(true) |
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}
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