Multiplayer fighting video game featuring rollback networking
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//go:build js && wasm
// +build js,wasm
package main
import (
"code.rocketnine.space/tslocum/boxbrawl/world"
"github.com/hajimehoshi/ebiten/v2"
)
func parseFlags() {
world.WASM = true
ebiten.SetFullscreen(true)
}