Bullet hell video game
Go to file
Trevor Slocum c69d1ab2f2 Initial commit 2021-12-22 11:05:31 -08:00
asset Initial commit 2021-12-22 11:05:31 -08:00
component Initial commit 2021-12-22 11:05:31 -08:00
ecs Initial commit 2021-12-22 11:05:31 -08:00
entity Initial commit 2021-12-22 11:05:31 -08:00
game Initial commit 2021-12-22 11:05:31 -08:00
system Initial commit 2021-12-22 11:05:31 -08:00
world Initial commit 2021-12-22 11:05:31 -08:00
LICENSE Initial commit 2021-12-22 11:05:31 -08:00
README.md Initial commit 2021-12-22 11:05:31 -08:00
bbbm.tiled-project Initial commit 2021-12-22 11:05:31 -08:00
flags.go Initial commit 2021-12-22 11:05:31 -08:00
flags_web.go Initial commit 2021-12-22 11:05:31 -08:00
go.mod Initial commit 2021-12-22 11:05:31 -08:00
go.sum Initial commit 2021-12-22 11:05:31 -08:00
goreleaser.yml Initial commit 2021-12-22 11:05:31 -08:00
main.go Initial commit 2021-12-22 11:05:31 -08:00

README.md

brownboxbatman

Donate

Bullet hell video game

This game was created for the 32Bit Holiday Game Jam.

Play

Browser

Play in your browser

Compile

Note: You will need to install the dependencies listed for your platform.

Run the following command to build a brownboxbatman executable:

go install code.rocketnine.space/tslocum/brownboxbatman@latest

Run ~/go/bin/brownboxbatman to play.

Support

Please share issues and suggestions here.

Dependencies

  • ebiten - Game engine
  • gohan - Entity Component System framework
  • go-tiled - Tiled map file (.TMX) parser