2021-10-08 02:36:24 +00:00
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package main
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import (
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"github.com/hajimehoshi/ebiten/v2/audio"
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"github.com/hajimehoshi/ebiten/v2/audio/wav"
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)
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const (
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SoundGunshot = iota
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SoundVampireDie1
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SoundVampireDie2
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2021-10-11 07:52:48 +00:00
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SoundBat
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2021-10-08 02:36:24 +00:00
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SoundPlayerHurt
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SoundPlayerDie
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2021-10-12 03:49:45 +00:00
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SoundMunch
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2021-10-08 02:36:24 +00:00
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SoundGib
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)
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2021-10-12 03:49:45 +00:00
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const numSounds = 7 // Must match above size.
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2021-10-08 02:36:24 +00:00
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func loadWav(context *audio.Context, p string) (*audio.Player, error) {
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f, err := assetsFS.Open(p)
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if err != nil {
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return nil, err
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}
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defer f.Close()
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stream, err := wav.DecodeWithSampleRate(sampleRate, f)
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if err != nil {
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return nil, err
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}
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return context.NewPlayer(stream)
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}
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