Add mouse support to queue

This commit is contained in:
Trevor Slocum 2020-01-28 14:53:38 -08:00
parent 803053317a
commit 9b2116f579
6 changed files with 44 additions and 17 deletions

View File

@ -1,3 +1,6 @@
0.1.6:
- Add mouse support to queue
0.1.5:
- Add initial volume configuration option and flag
- Add queue feature

View File

@ -187,16 +187,23 @@ func pause() {
func nextTrack() {
if queueCursor < len(queueFiles)-1 {
queueCursor++
queueNext()
entry := selectedQueueEntry()
audioFile, err := openFile(path.Join(mainBufferDirectory, entry.File.Name()), entry.Metadata)
audioFile, err := openFile(entry.Path, entry.Metadata)
if err != nil {
statusText = err.Error()
go func() {
time.Sleep(5 * time.Second)
statusText = ""
go app.QueueUpdateDraw(updateMain)
}()
go app.QueueUpdateDraw(updateMain)
return
}
play(audioFile)
go app.QueueUpdateDraw(updateMain)
go app.QueueUpdateDraw(updateQueue)
}
}
@ -228,7 +235,7 @@ func supportedFormat(filePath string) bool {
return true
case ".mp3":
return true
case ".ogg", ".weba", ".webm":
case ".ogg", ".weba":
return true
case ".flac":
return true
@ -243,7 +250,7 @@ func fileFormat(fileName string) string {
return "WAV"
case ".mp3":
return "MP3"
case ".ogg", ".weba", ".webm":
case ".ogg", ".weba":
return "OGG"
case ".flac":
return "FLAC"

9
gui.go
View File

@ -299,11 +299,8 @@ func updateQueue() {
writeListItemPrefix(&queueBuffer, queueFocused, queueCursor, i)
if entry.File.IsDir() {
line = entry.File.Name() + "/"
} else {
line = entry.String()
}
line = entry.String()
queueBuffer.WriteString(line)
if !queueFocused {
@ -429,7 +426,7 @@ func updateStatus() {
statusBuffer.Reset()
trackInfo := fmt.Sprintf("ditty %s", version)
trackInfo := fmt.Sprintf("ditty v%s", version)
topStatusMaxLength := screenWidth - 2
padding := (topStatusMaxLength - runewidth.StringWidth(trackInfo)) + 1

View File

@ -84,11 +84,11 @@ func listSelect() {
entry := selectedMainEntry()
if entry.File.IsDir() {
browseFolder(path.Join(mainBufferDirectory, path.Base(entry.File.Name())))
browseFolder(entry.Path)
return
}
audioFile, err := openFile(path.Join(mainBufferDirectory, entry.File.Name()), entry.Metadata)
audioFile, err := openFile(entry.Path, entry.Metadata)
if err != nil {
statusText = err.Error()
go func() {

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@ -13,14 +13,34 @@ import (
func handleMouse(event *cview.EventMouse) *cview.EventMouse {
if event.Action()&cview.MouseDown != 0 && event.Buttons()&tcell.Button1 != 0 {
mouseX, mouseY := event.Position()
if mouseY > 0 && mouseY < mainBufHeight+1 {
if mouseY >= 0 && mouseY < mainBufHeight {
if queueFocused {
queueFocused = false
go app.QueueUpdateDraw(updateLists)
}
// TODO Delay playing while cursor is moved
if mouseY-1 < len(mainBufferFiles)+1 {
if mouseY > 0 && mouseY < mainBufHeight-1 && mouseY-1 < len(mainBufferFiles)+1 {
mainBufferCursor = mainBufferOrigin + (mouseY - 1)
go app.QueueUpdateDraw(updateMain)
go app.QueueUpdateDraw(updateLists)
go listSelect()
}
return nil
} else if mouseY >= mainBufHeight && mouseY < screenHeight-2 {
if !queueFocused {
queueFocused = true
go app.QueueUpdateDraw(updateLists)
}
if mouseY > mainBufHeight && mouseY < screenHeight-3 {
mouseHit := (mouseY - mainBufHeight) - 1
if mouseHit < len(queueFiles) {
queueCursor = queueOrigin + mouseHit
go app.QueueUpdateDraw(updateLists)
go queueSelect()
}
}
return nil
} else if mouseY == screenHeight-1 {
if mouseX >= seekStart && mouseX <= seekEnd {
if strings.ToLower(path.Ext(playingFileName)) == ".flac" {

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@ -107,7 +107,7 @@ func scanFolderRecursively(path string) []*libraryEntry {
continue
}
entries = append(entries, scanFolder(entry.Path)...)
entries = append(entries, scanFolderRecursively(entry.Path)...)
}
for _, entry := range scanFiles {
if entry.File.IsDir() {