etk/game.go

429 lines
9.8 KiB
Go

package etk
import (
"fmt"
"image"
"image/color"
"math"
"runtime/debug"
"strings"
"time"
"code.rocket9labs.com/tslocum/etk/messeji"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"golang.org/x/image/font"
"golang.org/x/image/math/fixed"
)
// Alignment specifies how text is aligned within the field.
type Alignment int
const (
// AlignStart aligns text at the start of the field.
AlignStart Alignment = 0
// AlignCenter aligns text at the center of the field.
AlignCenter Alignment = 1
// AlignEnd aligns text at the end of the field.
AlignEnd Alignment = 2
)
var root Widget
var drawDebug bool
var (
lastWidth, lastHeight int
lastX, lastY = -math.MaxInt, -math.MaxInt
touchIDs []ebiten.TouchID
activeTouchID = ebiten.TouchID(-1)
focusedWidget Widget
pressedWidget Widget
lastBackspaceRepeat time.Time
keyBuffer []ebiten.Key
runeBuffer []rune
)
var debugColor = color.RGBA{0, 0, 255, 255}
const (
backspaceRepeatWait = 500 * time.Millisecond
backspaceRepeatTime = 75 * time.Millisecond
)
var deviceScale float64
// ScaleFactor returns the device scale factor. When running on Android, this function
// may only be called during or after the first Layout call made by Ebitengine.
func ScaleFactor() float64 {
if deviceScale == 0 {
deviceScale = ebiten.DeviceScaleFactor()
}
return deviceScale
}
// Scale applies the device scale factor to the provided value and returns the result.
// When running on Android, this function may only be called during or after the first
// Layout call made by Ebitengine.
func Scale(v int) int {
if deviceScale == 0 {
deviceScale = ebiten.DeviceScaleFactor()
}
return int(float64(v) * deviceScale)
}
// SetRoot sets the root widget. The root widget and all of its children will
// be drawn on the screen and receive user input. The root widget will also be
// focused. To temporarily disable etk, set a nil root widget.
func SetRoot(w Widget) {
root = w
if root != nil && (lastWidth != 0 || lastHeight != 0) {
root.SetRect(image.Rect(0, 0, lastWidth, lastHeight))
}
SetFocus(root)
}
// SetFocus focuses a widget.
func SetFocus(w Widget) {
lastFocused := focusedWidget
if w != nil && !w.SetFocus(true) {
return
}
if lastFocused != nil && lastFocused != w {
lastFocused.SetFocus(false)
}
focusedWidget = w
}
// Focused returns the currently focused widget. If no widget is focused, nil is returned.
func Focused() Widget {
return focusedWidget
}
func boundString(f font.Face, s string) (bounds fixed.Rectangle26_6, advance fixed.Int26_6) {
if strings.TrimSpace(s) == "" {
return fixed.Rectangle26_6{}, 0
}
for i := 0; i < 100; i++ {
bounds, advance = func() (fixed.Rectangle26_6, fixed.Int26_6) {
defer func() {
err := recover()
if err != nil && i == 99 {
debug.PrintStack()
panic("failed to calculate bounds of string '" + s + "'")
}
}()
bounds, advance = font.BoundString(f, s)
return bounds, advance
}()
if !bounds.Empty() {
return bounds, advance
}
time.Sleep(10 * time.Millisecond)
}
return fixed.Rectangle26_6{}, 0
}
func int26ToRect(r fixed.Rectangle26_6) image.Rectangle {
x, y := r.Min.X, r.Min.Y
w, h := r.Max.X-r.Min.X, r.Max.Y-r.Min.Y
return image.Rect(x.Round(), y.Round(), (x + w).Round(), (y + h).Round())
}
// BoundString returns the bounds of the provided string.
func BoundString(f font.Face, s string) image.Rectangle {
bounds, _ := boundString(f, s)
return int26ToRect(bounds)
}
// SetDebug sets whether debug information is drawn on screen. When enabled,
// all visible widgets are outlined.
func SetDebug(debug bool) {
drawDebug = debug
}
// ScreenSize returns the current screen size.
func ScreenSize() (width int, height int) {
return lastWidth, lastHeight
}
// Layout sets the current screen size and resizes the root widget.
func Layout(outsideWidth int, outsideHeight int) {
outsideWidth, outsideHeight = Scale(outsideWidth), Scale(outsideHeight)
if outsideWidth != lastWidth || outsideHeight != lastHeight {
lastWidth, lastHeight = outsideWidth, outsideHeight
}
if root == nil {
return
}
root.SetRect(image.Rect(0, 0, outsideWidth, outsideHeight))
}
// Update handles user input and passes it to the focused or clicked widget.
func Update() error {
if root == nil {
return nil
}
var cursor image.Point
// Handle touch input.
var pressed bool
var clicked bool
var touchInput bool
if activeTouchID != -1 {
x, y := ebiten.TouchPosition(activeTouchID)
if x != 0 || y != 0 {
cursor = image.Point{x, y}
pressed = true
touchInput = true
} else {
activeTouchID = -1
}
}
if activeTouchID == -1 {
touchIDs = inpututil.AppendJustPressedTouchIDs(touchIDs[:0])
for _, id := range touchIDs {
x, y := ebiten.TouchPosition(id)
if x != 0 || y != 0 {
cursor = image.Point{x, y}
pressed = true
clicked = true
touchInput = true
activeTouchID = id
break
}
}
}
// Handle mouse input.
if !touchInput {
x, y := ebiten.CursorPosition()
cursor = image.Point{x, y}
if lastX == -math.MaxInt && lastY == -math.MaxInt {
lastX, lastY = x, y
}
for _, binding := range Bindings.ConfirmMouse {
pressed = ebiten.IsMouseButtonPressed(binding)
if pressed {
break
}
}
for _, binding := range Bindings.ConfirmMouse {
clicked = inpututil.IsMouseButtonJustPressed(binding)
if clicked {
break
}
}
}
if !pressed && !clicked && pressedWidget != nil {
_, err := pressedWidget.HandleMouse(cursor, false, false)
if err != nil {
return err
}
pressedWidget = nil
}
_, err := update(root, cursor, pressed, clicked, false)
if err != nil {
return fmt.Errorf("failed to handle widget mouse input: %s", err)
}
// Handle keyboard input.
if focusedWidget == nil {
return nil
}
if ebiten.IsKeyPressed(ebiten.KeyBackspace) {
if inpututil.IsKeyJustPressed(ebiten.KeyBackspace) {
lastBackspaceRepeat = time.Now().Add(backspaceRepeatWait)
} else if time.Since(lastBackspaceRepeat) >= backspaceRepeatTime {
lastBackspaceRepeat = time.Now()
_, err := focusedWidget.HandleKeyboard(ebiten.KeyBackspace, 0)
if err != nil {
return err
}
}
}
keyBuffer = inpututil.AppendJustPressedKeys(keyBuffer[:0])
for _, key := range keyBuffer {
_, err := focusedWidget.HandleKeyboard(key, 0)
if err != nil {
return fmt.Errorf("failed to handle widget keyboard input: %s", err)
}
}
runeBuffer = ebiten.AppendInputChars(runeBuffer[:0])
INPUTCHARS:
for i, r := range runeBuffer {
if i > 0 {
for j, r2 := range runeBuffer {
if j == i {
break
} else if r2 == r {
continue INPUTCHARS
}
}
}
var err error
switch r {
case Bindings.ConfirmRune:
_, err = focusedWidget.HandleKeyboard(ebiten.KeyEnter, 0)
case Bindings.BackRune:
_, err = focusedWidget.HandleKeyboard(ebiten.KeyBackspace, 0)
default:
_, err = focusedWidget.HandleKeyboard(-1, r)
}
if err != nil {
return fmt.Errorf("failed to handle widget keyboard input: %s", err)
}
}
return nil
}
func at(w Widget, p image.Point) Widget {
if w == nil || !w.Visible() {
return nil
}
for _, child := range w.Children() {
result := at(child, p)
if result != nil {
return result
}
}
if p.In(w.Rect()) {
return w
}
return nil
}
// At returns the widget at the provided screen location.
func At(p image.Point) Widget {
return at(root, p)
}
func update(w Widget, cursor image.Point, pressed bool, clicked bool, mouseHandled bool) (bool, error) {
if w == nil {
return false, nil
}
if !w.Visible() {
return mouseHandled, nil
}
var err error
children := w.Children()
for i := len(children) - 1; i >= 0; i-- {
mouseHandled, err = update(children[i], cursor, pressed, clicked, mouseHandled)
if err != nil {
return false, err
} else if mouseHandled {
return true, nil
}
}
if !mouseHandled && cursor.In(w.Rect()) {
if pressed && !clicked && w != pressedWidget {
return mouseHandled, nil
}
mouseHandled, err = w.HandleMouse(cursor, pressed, clicked)
if err != nil {
return false, fmt.Errorf("failed to handle widget mouse input: %s", err)
}
if mouseHandled && !clicked && pressedWidget != nil && (!pressed || pressedWidget != w) {
pressedWidget = nil
}
if clicked && mouseHandled {
SetFocus(w)
pressedWidget = w
}
}
return mouseHandled, nil
}
// Draw draws the root widget and its children to the screen.
func Draw(screen *ebiten.Image) error {
return draw(root, screen)
}
func draw(w Widget, screen *ebiten.Image) error {
if w == nil {
return nil
}
if !w.Visible() {
return nil
}
background := w.Background()
if background.A > 0 {
screen.SubImage(w.Rect()).(*ebiten.Image).Fill(background)
}
err := w.Draw(screen)
if err != nil {
return fmt.Errorf("failed to draw widget: %s", err)
}
if drawDebug {
r := w.Rect()
if !r.Empty() {
x, y := r.Min.X, r.Min.Y
w, h := r.Dx(), r.Dy()
screen.SubImage(image.Rect(x, y, x+w, y+1)).(*ebiten.Image).Fill(debugColor)
screen.SubImage(image.Rect(x, y+h-1, x+w, y+h)).(*ebiten.Image).Fill(debugColor)
screen.SubImage(image.Rect(x, y, x+1, y+h)).(*ebiten.Image).Fill(debugColor)
screen.SubImage(image.Rect(x+w-1, y, x+w, y+h)).(*ebiten.Image).Fill(debugColor)
}
}
children := w.Children()
for _, child := range children {
err = draw(child, screen)
if err != nil {
return fmt.Errorf("failed to draw widget: %s", err)
}
}
return nil
}
func newText() *messeji.TextField {
f := messeji.NewTextField(Style.TextFont, Style.TextFontMutex)
f.SetForegroundColor(Style.TextColorLight)
f.SetBackgroundColor(transparent)
f.SetScrollBarColors(Style.ScrollAreaColor, Style.ScrollHandleColor)
f.SetScrollBorderSize(Scale(Style.ScrollBorderSize))
f.SetScrollBorderColors(Style.ScrollBorderColorTop, Style.ScrollBorderColorRight, Style.ScrollBorderColorBottom, Style.ScrollBorderColorLeft)
return f
}
func rectAtOrigin(r image.Rectangle) image.Rectangle {
r.Max.X, r.Max.Y = r.Dx(), r.Dy()
r.Min.X, r.Min.Y = 0, 0
return r
}