2022-06-11 08:46:36 +00:00
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//go:build !js || !wasm
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// +build !js !wasm
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package main
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import (
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"flag"
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"code.rocketnine.space/tslocum/fishfightback/world"
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"github.com/hajimehoshi/ebiten/v2"
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)
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func parseFlags() {
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var (
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fullscreen bool
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noSplash bool
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)
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flag.BoolVar(&fullscreen, "fullscreen", false, "run in fullscreen mode")
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2022-06-13 03:05:43 +00:00
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flag.BoolVar(&world.World.StartMuted, "mute", false, "mute music")
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2022-06-12 23:08:33 +00:00
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flag.Int64Var(&world.World.ForceSeed, "seed", 0, "seed for random level generation")
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2022-06-11 08:46:36 +00:00
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flag.BoolVar(&noSplash, "no-splash", false, "skip splash screen")
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2022-06-11 22:41:44 +00:00
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flag.BoolVar(&world.World.GodMode, "god", false, "enable god mode")
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2022-06-11 08:46:36 +00:00
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flag.IntVar(&world.World.Debug, "debug", 0, "print debug information")
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flag.Parse()
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if fullscreen {
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ebiten.SetFullscreen(true)
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}
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if noSplash || world.World.Debug > 0 {
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world.StartGame()
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//world.World.MessageVisible = false
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}
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}
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