package main import ( "log" "math/rand" "time" "code.rocketnine.space/tslocum/gohan-bunnymark/scene" "github.com/hajimehoshi/ebiten/v2" ) func main() { ebiten.SetWindowSize(800, 600) ebiten.SetWindowSizeLimits(300, 200, -1, -1) ebiten.SetFPSMode(ebiten.FPSModeVsyncOffMaximum) ebiten.SetWindowResizable(true) rand.Seed(time.Now().UTC().UnixNano()) if err := ebiten.RunGame(scene.NewGame()); err != nil { log.Fatal(err) } }