Entity Component System framework for Ebitengine
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//go:build example
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// +build example
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package component
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import (
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"code.rocketnine.space/tslocum/gohan"
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"code.rocketnine.space/tslocum/gohan/examples/twinstick/world"
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)
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type BulletComponent struct {
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}
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var BulletComponentID = world.World.NewComponentID()
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func (p *BulletComponent) ComponentID() gohan.ComponentID {
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return BulletComponentID
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}
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func Bullet(ctx *gohan.Context) *BulletComponent {
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c, ok := ctx.Component(BulletComponentID).(*BulletComponent)
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if !ok {
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return nil
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}
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return c
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}
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