Entity Component System framework for Ebitengine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Trevor Slocum d6e9439273 Update README 2 weeks ago
examples/twinstick Update GOHAN_DEBUG documentation 3 weeks ago
LICENSE Initial commit 7 months ago
README.md Update README 2 weeks ago
component.go Remove secondary component cache 3 weeks ago
component_test.go Refactor System interface 5 months ago
doc.go Update README 2 weeks ago
entity.go Remove secondary component cache 3 weeks ago
entity_test.go Refactor System interface 5 months ago
go.mod Propagate entity changes before each system update and draw 3 weeks ago
go.sum Propagate entity changes before each system update and draw 3 weeks ago
system.go Update GOHAN_DEBUG documentation 3 weeks ago
world.go Propagate entity changes before each system update and draw 3 weeks ago
world_test.go Rename variable 'entity' to 'e' 3 weeks ago

README.md

gohan

GoDoc Donate

Entity component system framework for Ebitengine

Documentation

Documentation is available via godoc.

An example game is included at /examples/twinstick. See godoc for build instructions.

Support

Please share issues and suggestions here.

Games powered by Gohan