Entity Component System framework for Ebitengine
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//go:build example
// +build example
package component
import (
"time"
"code.rocketnine.space/tslocum/gohan"
)
type WeaponComponent struct {
Ammo int
Damage int
FireRate time.Duration
LastFire time.Time
BulletSpeed float64
}
var WeaponComponentID = gohan.NextComponentID()
func (p *WeaponComponent) ComponentID() gohan.ComponentID {
return WeaponComponentID
}