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41 lines
1.0 KiB
Go
41 lines
1.0 KiB
Go
//go:build example
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// +build example
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package system
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import (
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"code.rocketnine.space/tslocum/gohan"
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"code.rocketnine.space/tslocum/gohan/_examples/twinstick/asset"
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"code.rocketnine.space/tslocum/gohan/_examples/twinstick/component"
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"github.com/hajimehoshi/ebiten/v2"
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)
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type drawPlayerSystem struct {
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player gohan.EntityID
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op *ebiten.DrawImageOptions
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}
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func NewDrawPlayerSystem(player gohan.EntityID) *drawPlayerSystem {
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return &drawPlayerSystem{
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player: player,
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op: &ebiten.DrawImageOptions{},
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}
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}
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func (s *drawPlayerSystem) Matches(entity gohan.EntityID) bool {
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return entity == s.player
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}
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func (s *drawPlayerSystem) Update(_ gohan.EntityID) error {
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return gohan.ErrSystemWithoutUpdate
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}
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func (s *drawPlayerSystem) Draw(entity gohan.EntityID, screen *ebiten.Image) error {
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position := entity.Component(component.PositionComponentID).(*component.PositionComponent)
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s.op.GeoM.Reset()
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s.op.GeoM.Translate(position.X-16, position.Y-16)
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screen.DrawImage(asset.ImgWhiteSquare, s.op)
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return nil
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}
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